Wednesday, March 23, 2011

Working in Maya Again

I've decided to take a break from the Estella Cloister project and jump back into to working in Maya.  Right now I'm just modeling out random props and trying different techniques.  One of the more useful techniques that I found was how to sew polygon UVs, which will come in handy in the near future.

This piece here is based on the toy blueprints of the G.I. Joe's Sky Hawk vehicle.  I am still in the process of modeling rivets and other mechanical pieces.  I may even add the interior of the cockpit area.  All in all, its been a fun project to work on.