Monday, August 15, 2011

New scaffolding with logs on top

I just finished with a couple of the scaffolding's that I am making for the Panda Village scene.  I just noticed that I have to fix the textures on the logs and bamboo.  I forgot to add edge padding when I rendered them out in 3d - Coat.  Other than that I need to add some more rope around the bamboo pieces that are just hanging there.  Its all coming along.  Tomorrow I am going to be starting a post on Polycount and planning to place this into UDK.







Friday, August 5, 2011

Testing out the bamboo poles

 I replaced the majority of the blockout pieces for the scaffolding.  I still need to add random ropes to the scaffolding and the logs on top.  These are just flat passes without textures for right now.  More to come this weekend.

Wednesday, August 3, 2011

Cleaned up an old project

I just went back into a old project to clean it up and bring it up to date a bit.  I brought it into Photoshop and added some extra render passes (specular, ambient occlusion, shadow and reflection). By adding these passes on top of the regular render added more depth and realism to the piece.  I like this technique so much, I may end up going back into other pieces to add the render passes.

I may make an additional render of a camera pointing up toward the ceiling.  I also have plans of rendering out an animation or two to begin making a demo reel.