Thursday, June 21, 2012
Added a few things
Here is an update from another angle of my current scene. I will have a new render with the leaves later today.
Wednesday, June 13, 2012
The big update
I've been pretty busy since I moved to the Portland area. As of late, I updated my website and I've been working on a demo reel / portfolio pieces. Its going to be a combination of my 3d modeling related skills and compositing / motion graphics skills. I may just end up splitting them up. Later on I want to make it 3-D.
My work in progress demo reel can be viewed at... http://vimeo.com/41103218. Right now they are just in a rough cut of the order they will be placed in. The work included was while I was working at Digital Revolution Studios in Van Nuys, CA.
I really want to show off what I've learned over the past year. I'll definitely be able to do it now that I live in the North West.
I am currently going back into this project and cleaning it up and updating everything. I plan on adding a camera to walk through it. I'll bump up the settings later for a better render.
I also decided to go back into my Okapi (3d-Coat) project and re-sculpt alot of details. I just got to finish up my the legs and add eyes for adjusting the eyelids. Then I'll be able to retopo and paint in the textures.
My work in progress demo reel can be viewed at... http://vimeo.com/41103218. Right now they are just in a rough cut of the order they will be placed in. The work included was while I was working at Digital Revolution Studios in Van Nuys, CA.
I really want to show off what I've learned over the past year. I'll definitely be able to do it now that I live in the North West.
I am currently going back into this project and cleaning it up and updating everything. I plan on adding a camera to walk through it. I'll bump up the settings later for a better render.
I also decided to go back into my Okapi (3d-Coat) project and re-sculpt alot of details. I just got to finish up my the legs and add eyes for adjusting the eyelids. Then I'll be able to retopo and paint in the textures.
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